How to Solve Arukone Puzzles
Connect each pair with a line that only travels orthogonally. These paths do not cross and might not use every cell in the grid.
Connect each pair with a line that only travels orthogonally. These paths do not cross and might not use every cell in the grid.
Place a fleet into the grid using the clues around the edge. Ships may not touch each other in any direction.
Place numbers from 1 to N (N being the size of the grid) such that there are no duplicates in rows or columns. Each brick must have both an odd and an even number.
Place numbers from 1 to N (N being the size of the grid) such that there are no duplicates in rows or columns. Each region has a total that must be reached by applying an operator to all digits in the region.
Use clues to solve a code between 3 and 5 digits long.
Fill in the grid with the numbers 1-9 such that there are no duplicates in any row, column, or 3×3 region. Inequality symbols between adjacent cells indicate which cell has the greater number.
Divide a grid of numbers by locating the correct position for all possible dominoes in a given set.
Given a range of letters (usually A through C), place them into the grid so that they each appear one time in every row and column. Commonly, the grid is also larger than required, so empty cells are part of the solution.
Divide the grid into polyomino regions by filling every cell with a number. Contiguous groups of cells with the same number form each region.
Fill each region with numbers from 1 to X (X is the size of the region). Numbers outside the grid indicate the sum of that row of column.